Here is the list of my past given talks; and some talk ideas I have for your event, if you see fit.
Note All my slides are custom made, and kindly crafted in the most amazing presentation tool: Apple Keynote ✨
World of Frontcraft
The road to become a modern Frontend developer it's not easy… there's a lot to learn: there are the Basics; the Conventions; the Syntaxes. And on top of that, it's a world where everything changes quickly and without notice.
Get ready for an epic adventure, Warcraft style, where we will be following our Hero's quests to level up the skills to become a Developer of Fronteroth.
Making Open Source pretty, one logo at a time.
Your package avatar && README will be one of the first things that most developers will see. And if it looks good and appealing, they will be more willing to try your package and/or read your documentation.
Find out some :hot: tips so you can design the logo for your (next) project. Tips like: select the right icon; pick a good font; and set the right color palette.
Your project could have the best idea, and the most elegant code, but when you need to promote and share it on social networks where the 3-second rule speaks best, and you only have is a README file, it can be hard to grab your audience attention – it needs to "POP"!
So, instead of bothering again your cousin (that has a degree in design) for another logo and some artwork, what if you can make yourself?
You may be familiar with the time when the CSS of your application reaches the point when you start adding some weird classes. Save you some trouble and start using an utility-first approach.
How can you achieve the best combination of User Interface (UI), User Experience (UX), and Developer Experience (DX)?